Archer

Archers are fast thinking, mind-marking sharpshooters of the bow. They have excellent tracking and quick speed aiming.

Archers begin with the following stats:Archer

Hp: 140

Mp: 60

En: 90

Attack: 6

DEF: 2

Archers can obtain the following skills:

L.1--Starts with: Loose Shot(15 En): Quick attack. +10 Attack but no reduced accuracy. +5 damage a level.

L.2--New Skills: Piercing Arrow(5 Mp, 20 En): Pierces armor. +20 Attack. No reduced accuracy. +5 damage a level. Mystic Arrow(20 Mp, 5 En): Pierces magical barriers. +20 Attack. No reduced accuracy.+5 damage a level.

L.4--New Skill: Sharpshooter(40 Mp, 20 En): Become fast as light. Full accuracy for 4 turns. +1 turn longer per 2 levels.

L.6--New Skill: Twisted Shots(20 En, 20 Mp): All attacks have +10 Attack for 4 turns. Reduces accuracy by 15%. +5 damage a level. +1% accuracy a level. +1 turn longer per two levels.

L.7--New Skill: Power Arrow(50 En): Stun an enemy for their turn. +20 Attack. +8 damage a level. +1 turn longer stun at L.4, but that's max on stun.

L.9--New Skills: Dexterity(50 En, 40 Mp): Attack twice for two turns. Cannot level. Duo-Shot(75 En): Deal double damage. Cannot level.

L.13--New Skill: Spread Shot(75 Mp): Attack two separate enemies. +1 enemy per three levels. Maximum: 4 enemies.

L.17--New Skill: Reload(65 En, 35 Mp): 100% counter attack chance for 2 turns.

L.23--New Skill: Bow Master(100 En, 85 Mp): 100% counter attack chance, full accuracy, attack twice, +20 Attack, +10 DEF, Heal 50 all stats a turn. Lasts 4 turns.

L.25--New Skill: Pure Mastery(Passive): Heal 75 all stats a turn in all battles for the length of the battles. +5 heal a level.