Interactivity Rewarding Event

If the score is marked with a $ sign, you spawn 50 gold a day. If its marked with a % sign, you spawn 75 gold a day. If its marked with a @ sign, you spawn 100.
 * If you earn a piece of land(any size), you will be rewarded with 5 mercenaries of your choice(this does not count for the mercenary reward)
 * If you earn a city, you will be provided a dozen peasants
 * If you earn more than 5 mercenaries, you get an automatic promotion of: Army Promotion: General(this is rank II of Rank III, Rank I is Skirmish Leader, so this is a big skip in promotion =) )
 * If you win 5 skirmishes(standard battles), you will get 50 gold. 10 Skirmishes, 100 gold. 15 skirmishes, 200 gold. 20 Skirmishes, 400 gold, etc.
 * If you win a battle, you will gain automatic Rank II Promotion: Army Promotion: Heavy Offense(Rank I is Apprentice Offender)
 * If you complete your first quest, all of it's rewards are doubled(even item amount, unless the item is rare, unique, or a gods weapon)
 * If you gain an ally(1 player or 2 NPCs), you automatically gain 500 Exp(to both players, not just you, lol).
 * If you become level 6, you will automatically gain 300 Gold, 200 Exp, 1 free mercenary, and 10 of your race reputation.

$ Highest Hp Player: Darkness&Light--885 Hp

@ Most Experienced Player: Darkness&Light

% Highest Level Player: The Muffin Man--Level 9

$ Highest Attack Player: The Muffin Man--194

$ Highest Damage ever Dealt by a player: 1275--By: Cavalier!

@ Best Fighter Player: (This award is obtained through duels between players to determine who is the better fighter) N/A

% Most Helpful Player: (Quest-related) The Muffin Man/Bulzeeb/Cavalier!--1 Quest Completed

'''% Most Active Player: The Muffin Man/Cavalier! '''